One disadvantage of the PSVR2 is that players are locked out from the original PSVR library. If you already have the original PSVR (pictured) and games on there, you won't be able to play them on the PSVR2 - every game on the PSVR2 has to be a dedicated PSVR2 game to work with the headset. The industry-leading lenses, specs under the hood, as well as the all-important tether to the very-powerful PS5, all ensure a solid performance across the board. Much like the set-up, the PSVR2’s performance is something that you largely won’t have to worry about. The easy set-up is perfect for newcomers to VR and those who do not want the hassle of mounting and setting up lighthouses, logging into accounts, or tweaking PC graphics settings (we have a how to build a PC for VR guide which might be helpful for this). You can really work in the corners and awkward architecture with this system, and once that’s done, you just need to configure the eye tracking, which is over in a few minutes. You’ll scan the area around you with the cameras, then carefully earmark and paint the playspace in a manner similar to the Meta Quest 2. Plug the (one) USB-C input cable into the dedicated slot on your PS5, turn the headset on, and you’re instantly booted into VR’s best onboarding tutorial yet. However, it has to be said that the PlayStation VR 2’s set-up process is an absolute breeze. Overall, the PlayStation VR 2’s connection to the PS5 is certainly a limiting factor in some respects. Mind-blowing eye-tracking and rumble features.To use the PSVR2 you'll need a PlayStation 5. PlayStation VR 2 review: Set-up & performance Plus the straps, while self-tightening, sit on the inside in an odd position, so slipping them on when you’ve already got the headset on is something you’ll likely never get right first try. They charge at an awkward angle, too, especially if you don’t have the dock. They also feature some finger tracking, but it’s a far cry from the intricacy of Valve’s immersive Knuckles controllers. However, they’re both surrounded by a large orb of white plastic that scuffs easily, gets in the way, and feels dated at this point. The tracking is fantastic in-game, and they sit nicely in your palms and don’t weigh you down. This means the triggers are best-in-class for tensile immersion, the stick is grippy, and the buttons are mapped in a way that is easy to understand for PS5 users familiar with the control scheme. They’re basically a DualSense controller split in half without the D-Pad. The PSVR2 Sense Controllers are basically a DualSense controller split in half without the D-Pad. I swapped them out for a pair of Bluetooth cans pretty much immediately. They work fine, but earbuds can be a love/hate kind of thing – I even prefer the Meta Quest 2’s onboard audio system to this, and knowing the PS5’s 3D Audio systems, it just feels like a huge shame to skimp here. Sadly, the stereo headphones you get with the PSVR2 put a bit of a dampener on the package. This is all very easy to do when you’re wearing the headset, and the same tracks for activating the shockingly clear passthrough camera with the button at the bottom – which sits next to the PSVR2’s microphone that provides impressive in-game voice chat quality. You can modify the lens distance with an easy-to-find button on the top of the lens hub and adjust the IPD (interpupillary distance) via a wheel on the other side. A nice, big, bouncy button at the back loosens the fit, surrounded by a clicky wheel that lets you tune the tightness. Pulling it on and off is an easy process, and I didn’t find myself burdened by the HMD whatsoever. The PSVR2 headset is comfortable to wear.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |